![]() Its not just Joel thats gone on a journey with a new friend, you have as well. Its that emotional and uncertain path that makes her presence so impactful and why you care so much at the end. Although having her swing a brick at a passing scavenger means shes far from defenseless and definitely useful to have around. She gets pissed off, she gets mad at you, she sulks - its like having an actual person there rather than an extra gun. It feels human to have someone reacting the way she does as Joel transports her through the apocalypse. All reasons that make Ellie one of the best companions around because you just dont know what youre going to get. Shes foul mouthed, dangerous, and unpredictable. ![]() Andy likes shooting the shit with Garrus from Mass Effect It was just me and my robot friend enjoying some pizza and sweet boombox jams in a world that hates happiness. Throwing the lovable 'bot's seventh birthday party was easily the highlight of the game for me - and even if I was the only one who showed up, it was never "awkward" like the quest text insists. His ever-chipper enthusiasm for life, love, and beatboxing - despite his lonely living arrangements and a tendency to turn tail at the first sign of danger - feel like the only shred of genuine personality on all of Pandora, far more nuanced than any of the one-liner-spouting Vault Hunters. I'm happy to carry out Claptrap's every request as his loyal "minion". Borderlands 2's style of humor is often mean-spirited, trying to portray Claptrap as impossibly pitiful - but every bit of dialogue that tries to ridicule him only makes me like and empathize with him more. And though Borderlands 2 seems dead set on making you absolutely loathe Claptrap's boundless optimism and constant chatter, he's my beacon of light in a desolate morass of bleakness. The CL4P-TP unit is at his companionship best in the second Borderlands, after he's become the only one of his kind but before he's a playable character. Lucas thinks Claptrap from Borderlands 2 is pretty all right Other floating eyeball robo-companions will forever sputter in his shadow. ![]() I loved Guilty Spark not for what he did in the games (which was very little, and almost none of it helpful to me as a player), but instead for his personality and character. While not the most threatening, Guilty Spark remains the Halo series' most interesting villain to date, his final demise made all the more tragic by his return in Halo 3, where it seemed he was on the cusp of becoming something more than what he was programmed to be. From the moment you met him in Halo: Combat Evolved where he demonstrated almost total disregard for your well-being (while simultaneously expressing fascination and delight at the survival of the Flood), you knew something about this smarmy little wise-ass didn't feel right.īy the end of the game Guilty Spark showed his true colors, and tried to kill you. He may not have been particularly useful, what with his nonexistent combat abilities, but 343 Guilty Spark still made for great company.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |